module Blue {
	 imports {
		 Base}
	
    item Blue_Jacket
    {
        Type = Clothing,
        DisplayName = Boozefighters Leather Jacket,
        ClothingItem = Blue_Jacket,
        BodyLocation = Jacket,
        Icon = Blue1,
        BloodLocation = Jacket,

        ClothingItemExtra = Blue_Jacket_Open,
        ClothingItemExtraOption = Open,
        clothingExtraSubmenu = Close,

        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.97,
        BiteDefense = 20,
        ScratchDefense = 40,
        NeckProtectionModifier = 0.5,
        Insulation = 0.40,
        WindResistance = 0.6,
        FabricType = Leather,
        WaterResistance = 0.4,
        Weight = 2,
        WorldStaticModel = Jacket_Ground,
    }
    item Blue_Jacket_Open
    {
        Type = Clothing,
        DisplayName = Boozefighters Leather Jacket,
        ClothingItem = Blue_Jacket_Open,
        BodyLocation = Jacket,
        Icon = Blue1,
        BloodLocation = Jacket,

        ClothingItemExtra = Blue_Jacket,
        ClothingItemExtraOption = Close,
        clothingExtraSubmenu = Open,

        RunSpeedModifier = 0.95,
        CombatSpeedModifier = 0.97,
        BiteDefense = 20,
        ScratchDefense = 40,
        NeckProtectionModifier = 0.5,
        Insulation = 0.40,
        WindResistance = 0.6,
        FabricType = Leather,
        WaterResistance = 0.4,
        Weight = 2,
        WorldStaticModel = Jacket_Ground,
    }
    item Blue_Vest
    {
        Type = Clothing,
        DisplayName = Boozefighters Vest,
        ClothingItem = Blue_Vest,
        BodyLocation = Jacket,
        Icon = Blue2,
        BloodLocation = ShirtNoSleeves,

        ClothingItemExtra = Blue_Vest_Open,
        ClothingItemExtraOption = Open,
        clothingExtraSubmenu = Close,

        BiteDefense = 20,
        Insulation = 0.7,
        WindResistance = 0.7,
        FabricType = Leather,
        WaterResistance = 0.6,
        Weight = 1.6,
        WorldStaticModel = Vest_Ground,
    }
    item Blue_Vest_Open
    {
        Type = Clothing,
        DisplayName = Boozefighters Vest,
        ClothingItem = Blue_Vest_Open,
        BodyLocation = Jacket,
        Icon = Blue2,
        BloodLocation = ShirtNoSleeves,

        ClothingItemExtra = Blue_Vest,
        ClothingItemExtraOption = Close,
        clothingExtraSubmenu = Open,

        BiteDefense = 20,
        Insulation = 0.7,
        WindResistance = 0.7,
        FabricType = Leather,
        WaterResistance = 0.6,
        Weight = 1.6,
        WorldStaticModel = Vest_Ground,
    }
    item Blue_Vest_Denim
    {
        Type = Clothing,
        DisplayName = Boozefighters Vest Denim,
        ClothingItem = Blue_Vest_Denim,
        BodyLocation = Jacket,
        Icon = Blue3,
        BloodLocation = ShirtNoSleeves,

        ClothingItemExtra = Blue_Vest_Denim_Open,
        ClothingItemExtraOption = Open,
        clothingExtraSubmenu = Close,

        BiteDefense = 15,
        Insulation = 0.5,
        WindResistance = 0.5,
        FabricType = Denim,
        WaterResistance = 0.5,
        Weight = 1.5,
        WorldStaticModel = Vest_Ground,
    }
    item Blue_Vest_Denim_Open
    {
        Type = Clothing,
        DisplayName = Boozefighters Vest Denim,
        ClothingItem = Blue_Vest_Denim_Open,
        BodyLocation = Jacket,
        Icon = Blue3,
        BloodLocation = ShirtNoSleeves,

        ClothingItemExtra = Blue_Vest_Denim,
        ClothingItemExtraOption = Close,
        clothingExtraSubmenu = Open,

        BiteDefense = 15,
        Insulation = 0.5,
        WindResistance = 0.5,
        FabricType = Denim,
        WaterResistance = 0.5,
        Weight = 1.5,
        WorldStaticModel = Vest_Ground,
    }
}